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CLASS of 2032, is a documentary, visualization, and crowdsourcing project designed to explore the future learning experience. Let's explore the future of learning together.




Stage One: Applying Design-Based Thinking to a Real World Project

Stage One began with the launch of our Class of 2032 Challenge, a crowdsourcing initiative that applies design-based thinking and artistic skills to facilitate the production of paintings, digital images, drawings, and other artwork that illustrates ideas of what we might expect from a classroom experience in the year 2032, including themes  such as classroom technology, the environment (including furniture), and method of instruction. All submissions will be examined for their ideas on each theme and used to inform, and in some cases provide content, for the project’s documentary and culminating visualization. Limited face-to-face ideation sessions and workshops are available for elementary, middle, and high schools in Connecticut. The costs for these sessions are free, but we do expect to receive submissions soon after our visit. Please contact us if you’d like to book a workshop or participate in an ideation session at one of CT’s regional conferences.


Graphics & Branding

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 Class of 2032 also acknowledges the generous support of the University of Connecticut School of Fine Arts Dean’s Grant Award and the Office of Vice President of Research.
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